across the distance
Two-player rooms for two houses. Start a game, email the invite yourself, and play at whatever pace the two of you keep. No accounts, ever.
LETTERBOX
the same nine letters, you and someone far away. words by post.
gentle · no clock · lovely at any agein this room
One screen going round the circle, like a deck of cards.
The distance games share one shape: a five-letter room code, an invite you email yourself, and a rematch tally that remembers who is really winning. A grandparent and a grandchild can hold LETTERBOX open for days; POUNCE is ninety loud seconds on a video call. More for this room are on their way.